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Substance Designer Tileable Materials

Exploration of Procedural Tileable Materials created in Substance 3D Designer, focusing on both Hard Surface and Organic Material workflows. This project showcases the creation of four unique materials, ranging from turquoise ceramic tiles and darkened floor tiles to a wool cloth material. The study also includes the recreation of an emissive modern wall paint texture inspired by contemporary architectural surfaces. Final renders and material presentations were showcased in Unreal Engine, highlighting surface detail, lighting response, and real-time application for environment art and look development workflows.

Tileable Materials Render-Unreal Engine

Material Model Sheet

Material Model Sheet

Material Model Sheet

Material Model Sheet